PCRI Tech
Tips from Danny
Love
Questions & Answers
Danny,
QUESTION: I have recently purchased a new Autococker that is completely
stock (I have custom grips). I was wondering if you could suggest some basic
mods for a beginning 'Cocker user. A response would be very much appreciated.
Good luck to you and Aftershock. Hope you take the title!! You guys rule!!!!!!!!!
Your fan,
"WOODY"
UK
Well Woody I'm glad to know that Aftershock has fans out there.
ANSWER: Probably by now you know the 'Cocker has a zillion mods which
can be performed. The Autococker is a superb marker out of the box, so why
modify it? Because it shoots even nicer with some modifications done to it.
Also, the gun is one of the easiest to change to suit your individual playing
or fashion concerns.
Why don't we start with the first thing most people change...the barrel.
This selection gets harder and harder every year because of all the different
companies with barrels available. I would limit my choices to the top of
the line--after all, they're the ones with the reputation. Reason being,
if the big name teams have them and win, so can you.
The brands to look at in my opinion are DYE, which we use, Smart Parts, used
by the All Americans, J & J, and On Target Products barrels.
DYE has a new 14" aluminum that rocks. "Shock" shoots theirs stock (no mods
at all). The next mod which will benefit you and is also very simple to install
would be a new bolt. The Venturi bolt is the hottest of all the aftermarket
bolts available. Venturi bolts help spread the air more evenly for less ball
breakage and they also claim increased accuracy.
Since we've now covered accuracy, lets work on the operation of your Autococker.
Our main goal here is to make your marker run smoother than it does now.
This is possible with the addition of a few things that are not
major changes to your marker. A trigger job, adjustable regulator and Nelson
hammer kit are three mods which will make things run a whole lot easier.
The hammer kit uses less cocking pressure therefore allowing less strain
on the ram and a considerable amount of your ball breakage will be decreased.
Trigger jobs (when done right) are nice because the trigger, 3-way and the
rest of the trigger assembly works so much easier. It is not expensive for
you to have these modifications performed.
Thanks again "Woody" See ya.
Good luck in the U.K.
QUESTION: Danny, what would be a very difficult move to execute during
a tournament game?
ANSWER: One of the most difficult moves to pull off during a game
would be bunkering another player. Most players mistakenly believe the best
way to rush someone is to stand up and run right at him. A majority of the
time the player making this move will be eliminated along with the opposing
player. Most players do not understand that if the rush is well calculated
and thought out there is a greater chance of eliminating the opposition and
living yourself.
As Aftershock, we have so many aggressive players that pretty much everyone
rushes when given the chance (except Robbo). During the game we have to tell
certain players not to do anything stupid because they just want to "do
somebody". Actually they are very terrible shots so they have to be within
inches in order to mark someone.
During the game your main objective is to move forward (unless you are the
All-Evils). While lying in a bunker or wherever you may be, begin to look
around and plan your next move. Let's say there is a player on the field
that is causing you problems. The only way to solve this is to remove the
player from the game. Maybe he's in a huge impenetrable bunker. Well, so
what! Somebody has to go do the dude. After looking for the safest way to
your target, begin looking at other players who will see you on your way.
When the time comes that they are not looking (and it will happen), HAUL
ASS! When the target is closing in begin to look for incoming balls and take
note of whether or not your target is aware of what is about to happen. If
he knows you're coming you must eliminate him even though you will be walking
off together. Do not pull short and attempt to pick his head off when he
comes up to shoot you. This will only get you shot by someone else. Finish
the rush by going over the top to let him know he is leaving the field. Make
sure he is marked even if he gets shot 15 times. But whatever you do, do
not play on. If by chance he has no idea that you're coming, slow your run
to a jog and very nicely stick your barrel through the bunker and let him
know that your gun fires real fast. The reason for slowing your run is that
if you're not in creep mode he may hear your footsteps and rip you up.
There are a lot of amateur and pro teams that will try to bunker someone
from the get-go, but there are usually not many places on the field that
really need to be taken from the opposing team right away. When there is
a position of great importance whoever is doing the rushing should carefully
(before the game) walk his planned run over and over again to become familiar
with the terrain. This will enable you to find the quickest path and pinpoint
things that may make you fall and go "boom". If that occurs your entire game
plan will be screwed. Watch a game or two in order to see where the other
player's spots will be. When the horn blows, "HAUL ASS" and stay focused.
Do not focus on anything but your job. Remember you have one purpose, which
is to eliminate your target so do not expect yourself to have a long game.
After reading my well thought out and very nicely written article you should
now be just as good a player as Coleman D. (who has just quit paintball to
live on an Amish farm). Actually I hope this article provided you with better
knowledge of what to be looking for when you decide it is time to go do someone.
But to be completely honest, successfully bunkering someone also involves
a strong quotient of raw luck. But if I were to have said that any earlier
I would not sound like the very knowledgeable Danny Love whom everyone knows
and loves.
SEE YOU IN ORLANDO! Don't forget, I hate fixing guns during tournaments,
so don't ask unless you have at least a six of Coors Lite to bestow upon
me. (bottles)
You can get in touch with Danny Love at Bad Boyz Toyz at (718) 418-8888.
Cocker Questions? E-mail us at
onthedge@mailcity.com
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